
In an unexpected move, the developer of the indie hit Megabonk has decided to withdraw the game from consideration at The Game Awards 2025. Megabonk, a 3D action roguelike inspired by Vampire Survivors, quickly gained popularity after its September release, receiving strong critical reviews and earning a “Very Positive” rating from Steam users. The choice to pull the game from the high-profile annual gaming ceremony has sparked widespread discussion within the gaming community.
Sudden Announcement from a Rising Star
Megabonk’s quick rise in popularity since its launch has made it one of the standout indie games of the year. Many looked forward to its appearance at The Game Awards as both a celebration and further proof of its success. However, the developer’s decision to withdraw was sudden and without public warning, leaving fans and industry observers speculating about the reasons behind the move.
Players and critics alike have expressed disappointment over the news, as Megabonk’s innovative mechanics and roguelike design positioned it as a leading contender in numerous game award categories. Discussion threads across gaming forums and social media show a mix of respect for the developer’s independence and frustration about losing a potential awards highlight. Some speculate that the withdrawal might be due to disagreements with the event organizers, a protest statement, or logistical issues related to the game’s ongoing development.








